The Plucky Squire's co-creator speaks to the magic behind the game
Storybook gaming adventure The Plucky Squire is finally here.
After four years of development, Aussie gaming studio All Possible Futures has finally pressed the pages together.
Its adorable world brims with colour and character, blending 2D and 3D environments in visually stunning ways.
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The Plucky Squire is one of the most unique games I've ever played. Nine
Published by Devolver Digital, The Plucky Squire places you in the shoes of Jot, a storybook character thrust into a three-dimensional world when the villain Humgrump decides to rewrite the story.
The seamless transition from 2D to 3D is no gimmick; it's integral to the game, offering a fresh and imaginative take on platforming.
I hope for a roaring return of The Plucky Squire and friends one day. Nine
Jonathan Biddle, co-director of the hit video game, sat down with 9news.com.au from his Brisbane home to talk all about it.
"We've really tried to push the game as hard as we can," Biddle said.
"When you're on the desk, it's not just the book – you can jump in and out of mugs or toy tubes or the sketches."
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Artia was one of my favourite areas in The Plucky Squire, filled with artistic references. Nine
"What we were trying to do is put joy into video games again," Biddles said.
"We've had such fun making it and we want that to be reflected in the way people feel when they play it."
The Plucky Squire is out now on PlayStation, Xbox, Nintendo Switch and PC.
Watch the video above for more from our interview with Jonathan Biddle.
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